TRAITS: EFFECTS & BONUSES
Traits are special properties that can be added to particular gear. Using the Loom, you can add these traits if the item has an open trait slot. Adding traits will cost a certain amount of materials, level 1 traits cost 1 Puffskein Fur, level 2 traits cost 1 Diricrawl Feather, and level 3 traits cost 1 Kneazle Fur
We can assume that traits will come in different forms of rarity and power, using the same color and rarity scheme as gear.
New traits can be collected from Bandit Camps
trait | effect |
---|---|
Protego Shielding | Decreases damage taken from Dark Wizard |
Amphibial Protection | Decreases damage taken from Dugbog |
Goblin-Silver Resistance | Decreases damage taken from Goblin |
Necromantic Protection | Decreases damage taken from Inferius |
Anti Venom | Decreases damage taken from Spider |
Cushioning | Decreases damage taken from Troll |
Lupus Protection | Decreases damage taken from Mongrel |
Ancient Magic Focus | Increases Ancient Magic Meter fill rate |
Ancient Magic | Increases damage with Ancient Magic |
Control | Increases damage with Ancient Magic Throw |
Deafening | Increases damage with Mandrake |
Fangs | Increases damage with Chinese Chomping Cabbage |
Venom | Increases damage with Venomous Tentacula |
Herbology | Increases damage by all plants |
Concentration | Increases damage of all Damage spells |
Scorching | Increases damage with Incendio |
Explosive | Increases damage with Bombarda |
Destruction | Increases damage with Confringo |
Cruelty | Increases damage with Crucio |
Laceration | Increases damage with Diffindo |
Disarming | Increases damage with Expelliarmus |
Manipulation | Increases damage of Imperio tagrets |
Binding | Increases damage with Petrificus Totalus |
Unforgivable | Increases damage dealt to cursed targets |
Ambush | Increases spell damage while concealed by Disillusionment |
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